Computer Graphics

I followed classes on Computer Graphics as a complementory course during my major in Artificial Intelligence at the Rijksuniversiteit Groningen. Themes of the class were generating images based mostly on geometry.

For the practical assignments we did two projects: a Raytracer built from scratch in C++ and several assignments using openGL. A Raytracer is a program that generates images by simulating lightrays in a 3D geometric space. openGL is an open-source language used for generating computer images and animations.

Project files for the practical assignments are now in my repository.

Examples of the images that can be generated using this code can be found here.